Description

Boxlings started out as a paper card game, we wanted to push the memory match genre in a new direction

KEY ROLES
• Art
• Game Design
• Economy Design
• UI
• UX
• Icon Design
• Project Management
• QA/Testing
• Social Media
• Branding
• App Store prep

Boxlings was incredibly fun to work on. I wanted to make all the art as adorable and polished as posible. All art assets were produced in Illustrator to create easily scalable vector graphics. We made the game in HTML5 to allow for the most cross platform performance.

Role

Art, Design

For

Zaubug Oy

Date

2014

Type

Mobile game

Play A Demo

delta-unicorn.zaubug.com