ROLE Product Manager


At Playmore Games, I was Product Manager on Dized – an app that teaches users to play board games through interactive tutorials, as well as having other board game related digital content and community features.

Working at Playmore Games, I had taken on a wide variety of roles within the company. First and foremost a Product Manager, I had also been responsible for marketing, design, client relations, convention planning, and even a small bit of programming. I was the first employee of Playmore Games, and as our team grew from 4 people to 15 in the span of 2 years, I went from being an active developer, working on every facet of Dized, to becoming a manager of my own team and helping to consult with others.

In August of 2017 we ran a successful Indiegogo campaign and raised over $150,000 with over 4000 backers, making us the most successful app on the platform. I handled creating the front page, overseeing the launch, and heading marketing for the first week of the campaign. After that, I concentrated on leading the design team in creating marketing material which on the final few days gave us the biggest boost of our 31 day campaign.

Production Project Management Feature Design UX & UI Design
Tutorial Design Communication Liaison Mentoring Documentation
Proofreading Marketing & Social Media App Store Prep Exhibition Prep

A snippet of the Carcassonne tutorial in action.

The Rule Lookup Tool.

The Dized team.